>> INSIDE: 2007 AUSTIN GDC SHOW PROGRAM
SEPTEMBER 2007
THE LEADING GAME INDUSTRY MAGAZINE
>> SAVE EARLY, SAVE OFTEN
MAKING SAVE SYSTEMS FOR
PLAYERS, NOT DESIGNERS
>> THE WILL TO FIGHT
CHANGING GAME STATES
IN PANDEMIC’S SABOTEUR
>> EXCLUSIVE IN TERVIEW
HARVEY SMITH ON
POLITICS IN GAMES
POSTMORTEM:
INFINITE INTERACTIVE’S
PUZZLE
QUEST
DISPLAY UNTIL OCTOBER 11, 2007